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What are WebQuests?

WebQuests were created by Bernie Dodge and Tom March in 1995 at San Diego State University.  “A WebQuest is an inquiry-oriented activity in which most or all of the information used by learners is drawn from the Web” (Dodge and March). Therefore, WebQuests are an inquiry and project-based asynchronous online learning tool designed for use by K-12 students.

WebQuests are a structured lesson tool and usually have six parts:

  • introduction
  • task
  • process
  • resources
  • evaluation
  • conclusion
To learn more about each part of a WebQuest, click here.

Typical project themes might deal with:
  •  bringing contemporary world problems into the classroom
  • evaluating history
  • creating products
  • dealing with life's realities
  • and sparking students' learning
  • or any other theme the teacher can think of. 
WebQuests differ from informative web pages by setting a student to a specific task which usually has a product as an outcome.  In addition, a WebQuest requires a student to research information to achieve the goals of the task.  The information is pre-screened for suitability with specific links provided.  Usually, the information necessary to complete the task is available online.  

Collaboration is usually an improtant part of a WebQuest.  Finally, WebQuests are generally public and the company provides a search facility to find topics of interest.  WebQuests show that a structured and orderly educational object can be created from a useful, well-researched template on top of the unstructured Internet.

Short-term WebQuests typically take 1-3 days, but a WebQuest can take longer. 

See the video below for more information!